Project

Substance Designer Tree Bark

A short material study focused on building convincing bark detail and surface breakup in Substance Designer.

  • Substance Designer
  • Substance Painter
  • Materials
  • Environment Art
  • Unreal Engine

This project helped me learn Substance Designer and deepen my understanding of the art pipeline as a whole. I handled the full workflow, from creating procedural textures to importing them into Unreal Engine, including the standardization considerations that come with that process.