Project

Model Rendering

A foundational OpenGL rendering exercise loading OBJ models with Phong lighting and a simple three-point light setup.

  • OpenGL
  • Lighting
  • 3D
  • imgui

This is one of the more foundational pieces in the portfolio: load a model, light it clearly, and understand the rendering path well enough to keep iterating.

Even if it stays archived, it still tells a useful story about progression and the base layer that later graphics projects grew from.

Features

  1. Custom Built Partial OBJ support (No nerfs / non polygon based geo)
  2. Hello Lighting: Simple Phong lighting model
  3. Dear Imgui controls to render objects