Project
Model Rendering
A foundational OpenGL rendering exercise loading OBJ models with Phong lighting and a simple three-point light setup.
This is one of the more foundational pieces in the portfolio: load a model, light it clearly, and understand the rendering path well enough to keep iterating.
Even if it stays archived, it still tells a useful story about progression and the base layer that later graphics projects grew from.
Features
- Custom Built Partial OBJ support (No nerfs / non polygon based geo)
- Hello Lighting: Simple Phong lighting model
- Dear Imgui controls to render objects